Drawing Machines: Destroy to Create

  Dear Music Box, Your soft tinkering enchanted us as our mothers put us to sleep.  As children, we lost ourselves in your sweet ballads, your lullabies, and nursery rhymes. Mesmerized by the endless revolutions of your gears, we spent…

Drawing Machines: A Simple Machine

For this Assignment I chose to create a relatively simple machine, so that I could better understand the processes and behaviour of the simple linkages that I used. This proved to be a very good decision, because even given the…

Drawing Machines: Destroy to Create

   Letter To Original Object: Dear Lamp, When I first saw you, lamp, I thought you would be my perfect match. I thought that we would get along forever, lighting up my life and being there when I needed you.You…

Level Design: Racing Reagan

                        Ronald Reagan’s high profile intervention with Central American politics during his presidency, while scandalous at the time, seems to have fallen into the obscurity of history as neoliberal…

Level Design: Golden Recorder

To start, I knew I wanted to set my game in a space world with the player as an alien. After I did some research on different items that were in space, I decided to set my world metaphor to…

Drawing Machines: Re-create Machine

These pictures show my process of re-creating my old fan. The only function that a fan can do is rotating, and I want my fan can actually draw something so rip my fan apart.    This is my final work…

Level Design: Anti-Social Snowman

The title of this game is ‘Anti-Social Snowman’. The game world is on a summer beach where an anti-social snowman tries to enjoy surfing in the water. The player’s goal is clear, trying to collect all collectable items, such as…

Art from Code: What is a Heuristic?

A heuristic is a method used to increase the process and speed of an already established method.  But with a heuristic, there is no guaranteed correct result or even a result at all. The reason it can not even give…

Linkage

Drawing Machine: A Simple Machine

This is my first drawing machine, which is a random assemblage of sticks. I was excited and curious when seeing plenty of tools and materials that I never used. I tried using them as frequently as possible without caring the…

Drawing Machine: A Simple Machine

Before I came into contact with Drawing Machine, I felt that machinery was synonymous with manufacturing, as if it had nothing to do with art “The human hand is the most sophisticated operating tool in the world. Our idea is…

Drawing Machines: A Simple Machine

My experience so far with machines as an expressive medium has felt like an extensive power struggle between my creative vision and the artistic limits of the machine. I harbored a lot of frustration and agitation towards the simple mechanisms…

Drawing Machines: A Simple Machine

Throughout the semester we have been testing multiple mechanisms for drawing machines. We have talked about linkages and what they do. I personally have really been enjoying working with drawing machines and coming up with different mechanisms and then being…

Drawing Machines: A Simple Machine

The first drawing machine I made is a scissor lift-style mechanism. In theory it can only create two straight parallel lines, however, the bars are not lined up perfectly which can cause the lines to curve and shake a bit….

Drawing Machines: A Simple Machine

Top: The Machine, first draft completed Bottom: The Machine, installed and used.      After our discussion in class I started seeing drawing machines as something more than just a medium. I can see now that this is a style…

Drawing Machines: Conference Post-Mortem

My initial goals for this piece were to use the framework and structure that I developed earlier in the year and take it to a more expanded level. Previously I thought that by increasing the scale of the piece I…

Art from Code: What is an Heuristic?

Art from Code: A Response to Georg Nees

In order to interpret and mimic what Georg Nees did with his art work we first have to understand his ideas and heuristics to do so. Georg Nees was a mathematician who was a student of Bense in the University if…

Art From Code: Response to Vera Molnár

These five images are a series of images respond to Vera Molnar’s grid works. I followed the strategy that Vera used when she tried to develop a series of pictures. I first come out my idea of a new picture…

Art from Code: A Response to Vera Molnár

I wanted to start off with a basic that gave me a real sense of symmetry and piece. Very much like how Molnar start off with her designer. The code to make this was really simple, just a a triple…

Art From Code: Response to Vera Molnár

The criticism against computer art being art seems to bring to mind an age old question: what is art? For me, the fields of conceptual art and performance art have already destabilized any sense of boundaries for art-making: in conceptual…