Art ∞ Code: Response to Grace Hertlein

Grace Hertlein, as the front-runner of the second wave of programmatic artists, was as impactful as, if not more than the front-running pioneers such as Nees and Molnar. In a sense, she brought more aliveness into the computer art world….

Art from Code: A Response to Grace Hertlein

Generative art refers to art that has, in some way, has been created with the use of an autonomous system, or in the computer art lens, an increment or property of randomness, to create a soft organic effect.The term generative…

Art From Code: A Response to Grace Hertlein

Grace Hertlein was an artist who tried to redefine the relationship between geometric figures and nature through the landscape motif. Hertlein’s works look like that she has employed traditional drawing mediums such as paper, pens, and inks, which can produce…

Art from Code: A Response to Grace Hertlein

Most early computer artist focussed on applied maths and stochastic functions, creating works largely involving formal structures and geometric abstraction.  The second wave of artists, following in the footsteps of their predecessors used similar ideas, but added elements of randomness,…

Art From Code: A Response to Grace Hertlein

Through Hertlein we can truly get a sense of what randomness can really entail. In a way, it branches off from the rigid order of Nees that needs to be contrasted by moments of stochasticity. For the Hertleinian perspective, however,…

Drawing Machines: Two Worlds

When I first conceived my conference project, I thought about the theme of Marinetti’s “Fast Running Car.” Coupled with the topic of gear in our course, I decided to use two gear drive devices to express my ideas. But after finishing…

Art from Code: A Response to Grace Hertlein

One of Grace Hertlein’s signature aspects of her work is her tendency to have an organic look, almost as if the work was created with traditional art materials. This was my main focus in creating my reflection on her work….

Level Design: Willow Run

This game was originally based on Willow Run, also called Air Force Plant 31, which was a manufacturing complex constructed by Ford Motor Company during World War II outside Detroit, Michigan. Willow Run was the first aircraft factory to utilize…

Art ∞ code: A Response to Georg Nees

        I struggled with grasping the essence of Nees. As much as I appreciated his infamous falling squares, I did not intend to simply tweak his works. Yet I wasn’t able to conceive an interesting generation that…

Drawing Machines: Destroy to Create

  The first letter: I’m just going to say it, you’re not a great telescope. Your design is functional, but rudimentary. Galileo came up with it. I used you as a kid to see the surface of the moon from…

Drawing Machines: A Simple Machine

The first simple machine I made was just a circle of popsicle sticks. The circle was mechanically wound by a drill on a nail with wire attached to the other end of the circle that had a drawing implement on…

Drawing Machines: Destroy to Create

Hey clothes! You are a very likable object to me, because you represent my school. But let me say it directly. I’m going to destroy you, since you look too ordinary. So I seldom wear you, which is a huge…

Drawing Machines: Destroy To Create

Letter to Object Dear glasses, I wore you for about two years. You were the first pair I picked out for myself. I probably thought I looked cute and interesting wearing you. Now I think you make my face look…

Art from Code: A Response to Georg Nees

Georg Nees is a widely recognised artist for his work in generative art. From Gravel to his Ecke line, these pieces instilled into viewers something they wanted, was it the orderly lines of computer art, or was it the creative,…

Art from Code: A Response to Georg Nees

In this series, I have produced three coherent works that utilize a stochastic element disrupting structure as a response to Georg Nees. The result established itself in three separate works that resemble vortexes. Taylor writes, “The computer works by Nake,…

Art from Code: A Response to Georg Nees

Georg Nees began his work as a computer artist during a time of change.  Computer artists were searching to establish themselves as something different.  Computer art was not merely a recreation, or a new imagining of some existing artistic method,…

Art from Code: A Response to Georg Nees

Generative art refers to art that has, in some way, has been created with the use of an autonomous system, or in the computer art lens, an increment or property of randomness. This was catalyzed by Max Bense in his…

Art From Code: A response to Georg Nees

  I started creating this series of works by observing Nees’s works. Nees’s works showed us that he tried to explore the creative potentials of randomness, especially algorithmic randomness. He finally presented the way that randomness could against a formal…

Art from Code: A Response to Georg Nees

As Taylor writes, “the use of a randomizer in art was not new,” specifically exemplified in the work of Dadaists through chance happenings — yet Taylor goes on to clarify that such mechanisms are different from mechanical chance. The computer…

Drawing Machines: Destroy to Create

Dear Toy Car, I played with you for as long as I can remember. My parents surprised me with it when I was 2. I played with you for a while before I got over it. Since I have got…