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Conference Project Proposal: Bueno, Claro Que Si
My conference project will consist of three animated videos with a length of 3 -6 min each. I will be using kinetic text and rotoscoping in order to create a series that reflect on my heritage as a Cuban-American. Rotoscoping…
Urban Installation: Candy Chang
Artist Candy Chang has created a multitude of profound urban installations that reflect on the dynamics between community and isolation, and the ways “shared places can cultivate reflection, perspective, and kinship.” Chang is particularly focused on the relation between individual…
Conference Project Proposal: Glitches
I am making a series of glitch art. It’s made with the programming language, Java, and it’s made with the program processing. The series takes patterns that I made with Gimp and shifts the pixels around to create a glitch…
Conference Project Proposal: Music and Motion
Since the time in class we watched Motomichi Makamura’s video for the song “We Share Our Mother’s Health” by The Knife, I’ve been interested in creating motion graphics to go along with music. I have watched other animations to…
Systems Aesthetics: lttle match grl
lttle match grl is a performance piece in which the audience is faced with the elements of the Little Match Girl to explore performance and story telling as a system. The darkness was never a constraint for me but I an added…
Blackspace: Text + Movement
This was a text, video, and sound piece that uses the ArrayList function to call up individual words from a song’s lyrics at random as the song plays, creating a counterpoint to the song, the intended meaning of the…
Systems Aesthetics: An Early System
The second system I created for the class is a “game” system called Number Swap. The game was created specifically for the class and the amount of people we have, but can be altered to fit any number of players….
Blackspace: Point Cloud
The idea of working in complete darkness was exciting, but I had a hard time coming up with a system that would successfully translate to that situation. When I began working with the Kinect for my conference project, I realized…
Conference Project Proposal: The GIFer at the Gates of Dawn
My conference project proposal is six GIFs, with fifteen or more frames each, made on GIMP. My GIFS will be inspired by psychedelic art, film, and sculpture. Most of my inspirations come from the counterculture/psychedelic art movement of the late…
Systems Aesthetics: System 2 Scanner Drawing
For this project, I intended to make a process-based series of images with abstract and figurative elements using a simple, turn-based method. My materials were minimal, just a piece of photo-paper, a pen, a hi-lighter, and a scanner. I began…
Systems Aesthetics: An Early System
As our readings have progressed as has the class’ understanding of systems, and what attributes they need in order to be classified as a ‘System’. My first system had the characteristics of an extremely simple system however was missing extra…
Blackspace : The Night Sky
Gazing at the stars is an extremely personal and natural experience that many encounter, when we were children the lullaby, twinkle twinkle little star was sung to us. It represents a simplicity and purity, the removal of outside influences,…
Digital Tools: The Art of The Gif
In making these gifs, my aim was to make them fun and playful, nothing too stiff. In making digital artwork, I oftentimes feel as though it is easy to lose the fluidity that comes with working in traditional media, due…
Fieldwork: Curation at the Swiss Institute #2
Since beginning my internship at the Swiss Institute, I’ve gotten to do a lot of different jobs. These have included page, receptionist, librarian, gallery assistant, copy editor, and photo editor, among other things. But, the biggest and most recurrent job…
Radical Games: Rescue
Rescue in its current form is an attempt to subvert the common RPG adventure trope of a hero rescuing a princess, but has been through numerous iterations and pivots such that numerous aspects of previous versions of the game appear in…
Radical Games: Mila
Mila is about a little girl (the titular character), who, lonely and estranged from her father, leaves her home to search for him. As she moves forward, the world becomes colder and more unforgiving. Winter trees give way to concrete skyscrapers….
Radical Games: IV
This semester I’m setting out to make a game that comments on the medical industry by using mythical allegory to explain some of the horrors that occur. To that end, I plan to construct a fantastical world in which the…
Digital Tools: The Art of the GIF
This is one of my earlier tries to create gifs. This gif is designed to have a foreground layer and a background layer, just like my other gifs. I create a kind of flickering light effect to the background. The…
Radical Games: Nazi Punch The RPG
Nazi Punch:The RPG is a hands on probe into the ethical dilemma of who it is or isn’t okay to use physical violence against. The goal of the game is to provide the player with a myriad of options as…
Radical Games: Borrowing
The elevator pitch for “Borrowing” goes something like: you play as a little yellow man who is moving into a home in the suburbs that’s way too big for just himself. By unpacking, you take part in the yellow man’s kleptomaniac tendencies,…