{"id":5253,"date":"2016-12-09T22:04:11","date_gmt":"2016-12-09T22:04:11","guid":{"rendered":"http:\/\/astoryisnotatree.net\/?p=5253"},"modified":"2020-02-19T22:11:49","modified_gmt":"2020-02-19T22:11:49","slug":"conference-project-post-mortem-distortion","status":"publish","type":"post","link":"https:\/\/r6g.ad7.mwp.accessdomain.com\/?p=5253","title":{"rendered":"Art from Code: Distortion Post-Mortem"},"content":{"rendered":"<p><a href=\"http:\/\/astoryisnotatree.net\/wp-content\/uploads\/2016\/12\/doodle-7.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone  wp-image-5259\" src=\"http:\/\/astoryisnotatree.net\/wp-content\/uploads\/2016\/12\/doodle-7-300x300.jpg\" alt=\"doodle-7\" width=\"500\" height=\"500\" srcset=\"https:\/\/r6g.ad7.mwp.accessdomain.com\/wp-content\/uploads\/2016\/12\/doodle-7-300x300.jpg 300w, https:\/\/r6g.ad7.mwp.accessdomain.com\/wp-content\/uploads\/2016\/12\/doodle-7-150x150.jpg 150w, https:\/\/r6g.ad7.mwp.accessdomain.com\/wp-content\/uploads\/2016\/12\/doodle-7.jpg 500w\" sizes=\"auto, (max-width: 500px) 100vw, 500px\" \/><\/a> <a href=\"http:\/\/astoryisnotatree.net\/wp-content\/uploads\/2016\/12\/doodle-9.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone  wp-image-5260\" src=\"http:\/\/astoryisnotatree.net\/wp-content\/uploads\/2016\/12\/doodle-9-300x300.jpg\" alt=\"doodle-9\" width=\"501\" height=\"501\" srcset=\"https:\/\/r6g.ad7.mwp.accessdomain.com\/wp-content\/uploads\/2016\/12\/doodle-9-300x300.jpg 300w, https:\/\/r6g.ad7.mwp.accessdomain.com\/wp-content\/uploads\/2016\/12\/doodle-9-150x150.jpg 150w, https:\/\/r6g.ad7.mwp.accessdomain.com\/wp-content\/uploads\/2016\/12\/doodle-9.jpg 500w\" sizes=\"auto, (max-width: 501px) 100vw, 501px\" \/><\/a><\/p>\n<p>What I have finally made are shapes that change. \u00a0I played around with different shapes using a call to ellipse\u00a0and to curveVertex. \u00a0I used color, height, noise, and width to change the shapes. \u00a0Some pieces changed over time because I was not happy with how they looked. \u00a0I wanted more change in certain pieces, so I changed those to reflect that. \u00a0In some pieces, I liked how the vertex drawings changed, but the vertex drawings also kept increasing in size as well. \u00a0I couldn&#8217;t\u00a0control how the vertex drawings grew over time. \u00a0I like how most of my pieces came out. \u00a0I like the colors I used for my Pastel drawing. \u00a0At first, getting shapes to change was difficult and I couldn&#8217;t figure out how to do it, but after messing with the code, I managed to change the shapes. \u00a0From there, getting shapes to change was easier. \u00a0Overall, I think I managed my time well, although I could have finished my last piece sooner. \u00a0I think my pieces turned out well. \u00a0I think I was able to show my vision for my project well.<\/p>\n<p>My projects were coded with active mode to bring the shapes to life. \u00a0I used variables for conditionals, and to make certain coding easier. \u00a0A lot of my pieces have similar color schemes, but in a few I experimented with color more; I used pastel colors\u00a0and more contrasting\u00a0colors for a few. \u00a0All of my pieces are animated so that they move and add on through time. \u00a0I used loops to make my pieces change\u00a0and to create the vertex drawings. \u00a0Noise creates the shapes in curveVertex. \u00a0In one of my pieces, I used 3 dimensions to change the shape of the curveVertex.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>What I have finally made are shapes that change. \u00a0I played around with different shapes using a call to ellipse\u00a0and to curveVertex. \u00a0I used color, height, noise, and width to change the shapes. \u00a0Some pieces changed over time because I&#8230;<\/p>\n","protected":false},"author":137,"featured_media":5259,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[225],"tags":[39,241,242],"class_list":["post-5253","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-art-from-code","tag-conference-project","tag-generative-art","tag-noise","wpcat-225-id"],"_links":{"self":[{"href":"https:\/\/r6g.ad7.mwp.accessdomain.com\/index.php?rest_route=\/wp\/v2\/posts\/5253","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/r6g.ad7.mwp.accessdomain.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/r6g.ad7.mwp.accessdomain.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/r6g.ad7.mwp.accessdomain.com\/index.php?rest_route=\/wp\/v2\/users\/137"}],"replies":[{"embeddable":true,"href":"https:\/\/r6g.ad7.mwp.accessdomain.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=5253"}],"version-history":[{"count":2,"href":"https:\/\/r6g.ad7.mwp.accessdomain.com\/index.php?rest_route=\/wp\/v2\/posts\/5253\/revisions"}],"predecessor-version":[{"id":13170,"href":"https:\/\/r6g.ad7.mwp.accessdomain.com\/index.php?rest_route=\/wp\/v2\/posts\/5253\/revisions\/13170"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/r6g.ad7.mwp.accessdomain.com\/index.php?rest_route=\/wp\/v2\/media\/5259"}],"wp:attachment":[{"href":"https:\/\/r6g.ad7.mwp.accessdomain.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=5253"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/r6g.ad7.mwp.accessdomain.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=5253"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/r6g.ad7.mwp.accessdomain.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=5253"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}