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Tag: Conference Post
Game Studio: Nonlinear Narratives: Down Post Mortem
My game is about Kaira making friends in a swampy wasteland while on her quest to regain her memories and find out why she lost them in the first place. The game is right now basically a walking simulator. It…
Game Studio: Nonlinear Narratives: House H(a)unters – Post-Mortem
My game is about a pair of ghost hunting twins named Becca and Casper Radley. Their producer has informed them that they must raise the funds for their next season on their own. Becca hatches a plot to convince…
Mapping the Invisible: Conference Project — Silence and Whistles
When I worked on the initial map where I was hoping to use music that I had created over a period of time to create a landscape where life events could be read in terms of topographic data. In a…