Tag: conference

Interactive City: Music in Me

For my conference project, I want to create an interactive piece of art that will immerse the user in an extraordinary musical experience. There will be a song playing on the computer as the lyrics fall from the top of…

Mapping the Invisible: Conference Project — Silence and Whistles

When I worked on the initial map where I was hoping to use music that I had created over a period of time to create a landscape where life events could be read in terms of topographic data. In a…

Mapping the Invisible: Conference — Manderley Map

My conference project slowly seemed to design itself, as it became layered with meaning and markings over the time. I was always fairly confident that I wanted the project to be framed around the book Rebecca- the book is written…

Mapping the Invisible: Conference Project — Graffiti Conversations @ SLC

My conference project took a few turns as I searched for written messages to map throughout the SLC Campus. I took pictures of most of the campus, and found that the places with the most graffiti were either bathroom stalls, or…

Mapping the Invisible: m/m, or Love in the time of fetishistic scopophilia

For my map, I wanted to do something that involved the way we map emotions across media. For my last project, I mapped my depression across multimedia and bodily existence, but I wanted to do something more poetic and less…

Mapping the Invisible: Happiness at SLC

My map defines the process of determining where people are most happy on our campus. It also maps the personal, social, and intellectual fulfillment according to where people live based on the results of a survey I administered for my…

Mapping the Invisible: The Grid of Uncertainty

For my conference project I wanted to go off of my previous map. I was happy with my self-portrait but finally I realized it had too much information. My idea about national identity didn’t come across as much as I…

Mapping the Invisible: Conference Project — Map of Feelings

My final map: The “making the invisible visible” idea of my map is visualizing the inner world and let the feelings blend into the real world. The real world is presented through recording myself through camera. It is the catching…

Mapping the Invisible: Conference Project Draft #1 — Map of Feelings

This is the sketch of my map surface: My process of doing this conference project was quite different from my usual routine. I used to make plans and tried to think everything through before starting. However, this time I tried to reduce…

Bad Guys: Conference Project — Catch Me If You Can

My final game is very similar to my first draft, but it did suffer some changes. The player is now coloured yellow, while the police is blue. He is trying to get to his red Ferrari without being noticed. He…

Bad Guys: Conference Game — Catch Me If You Can

Catch Me If You Can is my final conference game, it is designed in a very simple way, giving a player simple controls and a clear goal. As seen on the first sketch the player is controlling the colored smaller…

Mapping the Invisible: Conference Project Draft #2 A Map of Fear

In a previous draft of this map, the main focus of my project was to use a series of circles, with each layer of the circle representing a different fear. The closer to the center of the circle, the deeper…

Mapping the Invisible: Overwhelmed by Fact

When I began with this installation project, I was very daunted by both the size, and the pressure to deliver such a poignant message. My installation hopes to “overwhelm by fact”. Once you enter you are faced with a monitor…

Bad Guys: Conference Project — Red Run

Perhaps the most difficult part of finalizing our conference game was trying to figure out how to port the game from the desktop to the tablet. Although we had come up with a fairly simply and attractive interface on our…

Bad Guys: Conference Project — BlackHat

The second game, I decided that I would use as my conference game because I wanted to get the extra time to really get this game right. I talked about the beginning of this game earlier in one of my…

Bad Guys: Conference Game — Spare Me

Spare Me is a conventional platformer with a bright palette and a whole lot of bowling balls. Make your way to the tiny star to advance to the next level, but proceed with caution. If you get smacked, it’s back…

Mapping the Invisible: Conference Project — A Map of Lost Countries

This map aims to make visible countries which, for whatever reason, no longer exist. These countries might have been annexed, voluntarily become part of another country, or have been secessionist states that were quickly dissolved. Some, like Transylvania, still exist…

Mapping the Invisible: Conference Project Draft #2 Mapping the Song

For my conference project, I mapped a recording of Nina Simone’s “My Baby Just Cares For Me”. My initial goal was to bridge the sensory experiences of visual art and music – why do we restrict our experience of different…

Mapping the Invisible: Conference Project Draft #1 Mapping the Song

For my conference project, I plan to create a visualization of something that we all take in on a daily basis, and experience through a variety of senses, but never manage to put into a concrete, tactile format: a song….

Mapping the Invisible: Conference—A Map of Illicit Flows

**having trouble uploading more attachments right now, please hold…** On the “draw anything” part of the interview worksheet for this class, I remember drawing a very offhanded illustration of how I saw the process of money laundering. It’s pretty weird,…