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Drawing Machines: Early Experiments
Glitch Art My introduction to machine-guided art involved the process of “glitching” images by manipulating their code to the point of indistinguishability. To work in collaboration with a machine by going directly against its natural inclinations at first struck me…
Drawing Machines: Three-Pendulum Harmonograph
Before experiencing Sarah Lawrence I had never taken an art class or pursued my interest in creative endeavors. I confined myself to things I knew I was good at such as sports and school work. Refusing to step outside of…
Drawing Machines: Found Machine
For my found machine project, I chose to use a large drill that I found in my garage. Throughout the course, I have been experimenting with rotational motion and wanted to continue with this trend by focusing on the drill’s…
Drawing Machines: Found Machine
For this assignment, my machine of choice was a handheld mixer. There was nothing too fancy about my mixer, other than the fact that is plugs into an outlet and has different sets of whisks that you can attach to…
Drawing Machines: ‘I Am Here’
As a scenic designer and student of architecture, I work with many art forms that concern themselves with accurate and realistic depictions of space, but I did not think that the word “cartographer” could apply to me until I discovered…
Drawing Machines: Found Machines
by Sonia Simon My found machine is the motor of a clock. I’m not sure where the clock went but the motor has lived in my basement for over a decade. On of those items that you’re always afraid to…
Drawing Machines: Found Machine
The machine I chose for this project was a miniature, corded fan. In initially examining my object, I could see that harnessing the energy of its centrifugal motion could make for a very powerful artistic tool. “Accessing the main points…
Drawing Machines: Found Machine
“You begin with the possibilities of the material.” –Robert Rauschenberg Growing up, special occasions were always met with balloons. My grade school birthdays were always some wild combination of colored balloons bouncing around and streamers tearing away from their taped…
Drawing Machines: Found Machine
My found machine was a coffee urn. I began the process by taking the machine apart. Initial ideas about about what property I wanted to use in the machine was heat, and steam, from the coils that are layered between…
Level Design: Xing-Over
Idea/Design For this LVL design project, I wanted to create an interesting universe inspired by multiple interpretations of the afterlife and the transient state in between. I also happen to be a huge fan of ghosts and the intrigue surrounding…
Drawing Machines: Text Rain and go_crazy
My project was inspired by Camille Utterback’s Text Rain. Utterback works primarily in digital and digital interactive art. Her work ranges from being projected onto building to complex forms of painting using the body. Since Text Rain, Utterback has worked…
Drawing Machines: Early Experiments
Glitch art was perhaps one of my favorite assignments that we had to take on during this course. This is because it wasn’t something that I was quite expecting to like. I have a fair bit of background in photography,…
Drawing Machines: Scanner Camera
It was immediately clear to me the day I got my hands on an entry level Epson flatbed scanner that it was going to present a sort of new working method in which I was very interested. You immediately understood…
Drawing Machines: Early Experiments
To begin with, I agree that there is an “art of machines”. It is a really modern art type that cooperates with advanced technologies. There are different philosophies about machine art. There are two mainstream perspectives. On one hand, machine…
Radical Games: Let’s! Go! Shopping!
For this independent study project, I wanted to make a game that focused on the relationship between clothes and gender. I eventually landed on the basis of what the game now is — a part-shopping simulator part-dress up game called…
Level Design: The Ship of Theseus
Theseus was an Athenian legendary king. In his youth, he was very brave and slew the child-eating humanoid monster Minotaur, by taking a ship in disguise with children who were going to be eaten by the notorious Minotaur in the…
Level Design: Carrot Escape!
My game, Carrot Escape is light-hearted, fun and designed to be a teaching tool for myself. I specifically picked different obstacles for the player to face that would help teach me how game design works. The basic idea of the…
Drawing Machines: Early Experiments
Creating my first art with machines, in my first studio art class, has been such an interesting journey. My first experience working with a machine was our glitch art project. While it was a fun process, it had quite a…
Drawing Machines: Early Experiments
During my academic career, never did I think I would be engaging in group assignments with machines but doing so has been a joyous exercise in the medium of the unexpected. It is most often difficult to anticipate what contributions…
Drawing Machines: Early Experiments
This was the first piece I created in Drawing Machines that I truly resonated with. Created from old photo strips, playing cards, and my nearly untouched sketchbook, this piece was a true frankenstein creation of materials. I remember staring at…